
CommBattle Deathmatch is the second product of CommBattle series, a mobile multi-player trans-reality game turning the outdoors into unique deathmatch arena, where you fight in deathmatch rounds against other players from the various parts of the world as well as against AI-powered bots.
You can play either in Manual Mode (using phone’s trackball), or in Full Mode (physically moving yourself around), in Public battles (random players from other locations), or in Private battles (playing with your friends from the same or different locations).
CommBattle Lite makes use of the phone’s GPS, hardware compass and accelerometer to control your gameplay in a unique and truly revolutionary way. As a player, you have the control over different classes of weapons (missiles, small arms, mines, launchers, etc.) with various types of damage (burst/hit, stun, weapon deactivation, stealing, etc.) as well as over various artifacts (medi-kits, mine-detectors, damage neutralisation artifacts, etc.).
As a registered player, you earn the score and progress through the game - your player is promoted from one level to another, you become more tough and harder to kill, get access to a more powerful weapons and artifacts and progress to the higher positions in the CommBattle player ranking.
We plan to add up new weapons, artifacts and levels for CommBattle Deathmatch (and future CommBattle games) on a continuous basis and in line with our players’ expectations.
We believe that with CommBattle Deathmatch we open up the whole new market in the mobile gaming industry and set one of the highest standards there.
Please visit our Forum and provide us feedback, request an improvement or bug fix, leave your comment or idea, participate in our votes - our ultimate goal is to make our players to decide on the game improvements and help us to continuously improve the game play balance and, ultimately, turn CommBattle into a series of most innovative, most attractive and most addictive trans-reality mobile games in the world.





